Object-Oriented and Classical Software Engineering
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Part One
Chapter 1 The Scope of Software Engineering
Chapter 2 Software Life-Cycle Models
Chapter 3 The Software Process
Chapter 4 Teams
Chapter 5 The Tools of the Trade
Chapter 6 Testing
Chapter 7 From Modules to Objects
Chapter 8 Reusability and Portability
Chapter 9 Planning and Estimating
Part Two
Chapter 10 Key Material from Part A
Chapter 11 Requirements
Chapter 12 Classical Analysis
Chapter 13 Object-Oriented Analysis
Chapter 14 Design
Chapter 15 Implementation
Chapter 16 Postdelivery Maintenance
Chapter 17 More on UML
Chapter 18 Emerging Technologies
Chapter 2 Software Life-Cycle Models
Chapter 3 The Software Process
Chapter 4 Teams
Chapter 5 The Tools of the Trade
Chapter 6 Testing
Chapter 7 From Modules to Objects
Chapter 8 Reusability and Portability
Chapter 9 Planning and Estimating
Part Two
Chapter 10 Key Material from Part A
Chapter 11 Requirements
Chapter 12 Classical Analysis
Chapter 13 Object-Oriented Analysis
Chapter 14 Design
Chapter 15 Implementation
Chapter 16 Postdelivery Maintenance
Chapter 17 More on UML
Chapter 18 Emerging Technologies
Chapter 4 Teams
Chapter 5 The Tools of the Trade
Chapter 6 Testing
Chapter 7 From Modules to Objects
Chapter 8 Reusability and Portability
Chapter 9 Planning and Estimating
Part Two
Chapter 10 Key Material from Part A
Chapter 11 Requirements
Chapter 12 Classical Analysis
Chapter 13 Object-Oriented Analysis
Chapter 14 Design
Chapter 15 Implementation
Chapter 16 Postdelivery Maintenance
Chapter 17 More on UML
Chapter 18 Emerging Technologies
Chapter 6 Testing
Chapter 7 From Modules to Objects
Chapter 8 Reusability and Portability
Chapter 9 Planning and Estimating
Part Two
Chapter 10 Key Material from Part A
Chapter 11 Requirements
Chapter 12 Classical Analysis
Chapter 13 Object-Oriented Analysis
Chapter 14 Design
Chapter 15 Implementation
Chapter 16 Postdelivery Maintenance
Chapter 17 More on UML
Chapter 18 Emerging Technologies
Chapter 8 Reusability and Portability
Chapter 9 Planning and Estimating
Part Two
Chapter 10 Key Material from Part A
Chapter 11 Requirements
Chapter 12 Classical Analysis
Chapter 13 Object-Oriented Analysis
Chapter 14 Design
Chapter 15 Implementation
Chapter 16 Postdelivery Maintenance
Chapter 17 More on UML
Chapter 18 Emerging Technologies
Part Two
Chapter 10 Key Material from Part A
Chapter 11 Requirements
Chapter 12 Classical Analysis
Chapter 13 Object-Oriented Analysis
Chapter 14 Design
Chapter 15 Implementation
Chapter 16 Postdelivery Maintenance
Chapter 17 More on UML
Chapter 18 Emerging Technologies
Chapter 11 Requirements
Chapter 12 Classical Analysis
Chapter 13 Object-Oriented Analysis
Chapter 14 Design
Chapter 15 Implementation
Chapter 16 Postdelivery Maintenance
Chapter 17 More on UML
Chapter 18 Emerging Technologies
Chapter 13 Object-Oriented Analysis
Chapter 14 Design
Chapter 15 Implementation
Chapter 16 Postdelivery Maintenance
Chapter 17 More on UML
Chapter 18 Emerging Technologies
Chapter 15 Implementation
Chapter 16 Postdelivery Maintenance
Chapter 17 More on UML
Chapter 18 Emerging Technologies
Chapter 17 More on UML
Chapter 18 Emerging Technologies
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